Night Market Trial Playbook
Group: 3 Tanks • 3 Healers • 6 DPS
Teams: 🔴 Red • 🟠 Orange • 🟣 Purple
Main Mechanic: Orb Routing
Orb Color = Destination
Landing Barrier = Starting Team
Adds
↓
Team Mechanics
↓
Orb Phase
↓
Soaks
↓
Repeat 3 Times
↓
Boss Phase
Mechanic: Spider
Mechanic: Sandstorm
Mechanic: Rift
🔴 Red Tank
🟠 Orange DPS
🟣 Purple DPS (Optional)
Control center adds and assist with elite management.
Kill your elite.
No Elite = No Pickup
No Elite = No Handoff
Pass orb through teams.
Orb Color determines final destination.
Landing Barrier determines first team.
Kill second elite.
Return orb home.
Rotate runners.
Orb carriers receive a debuff.
Boss Soaks:
After Your Boss Dies
✓ Handle Team Mechanic
✓ Kill Elites Before Handoff
✓ Watch Orb Color
✓ Watch Landing Barrier
✓ Rotate Orb Carriers
✓ Complete Every Soak
✓ Balance Boss Health
✓ Kill Bosses Together
🐺 Know Your Color. Know Your Job. Watch The Orb.